Taking a Look Into the World of Warcraft Again
Above you can see the character I play in World of Warcraft since a very long time. I played the game since 2005 until around 2014 but after that I didn’t renew my subscription regularly anymore. I still played Mist of Pandaria to the end, but when Warlords of Draenor came out, I tested it and I pretty much disliked what they did with the game. To be honest, the glorious World of Warcraft days are over anyway, the game was fantastic when it came out, and the following two expansions Burning Crusade and Wrath of the Lich King killed a lot of time in my life, but it was absolutely fun. Same for my friends, it was in fact hard to find people who didn’t play World of Warcraft at that time. After that, the developer started to kill the game, this happened slowly but it happened and a whole guild of real life friends stopped to play the game.
World of Warcraft was a game for people who love challenges, and the game offered a lot of challenges. It was amazing even if some people say it was pure “timesink”. Over time the developer Blizzard decided to make the game more accessible to players who hate to work for something or who hate to complete challenges in the game. I was in a guild with 30 people, and I knew at least half of the people in real life because they were from the same city and we did regularly hang out together. So, over time, people were less interested to log into the game, and at some point we had only 10 active player in the guild. I still had contact to some guild members that didn’t log into the game anymore, because as said, I knew some personally, and then there were also those far away but we still did chat in our Teamspeak server regularly or we played other games together.
What people hated was the casualization of the game, because the developer simplified it to the point that fun and charm was completely removed. In 2012 when Mist of Pandaria was released, we were only 6 people from the old guild, still actively playing the game. But it was not the same anymore, not only because we were much fewer people. but also because we hated the development path too. We actually started to hate it much earlier, but you can adapt to some things. We played it until 2014 and looked into Warlords of Draenor but this expansion was the straw that broke the camel’s back. We all stopped to play World of Warcraft, because it was simply not the same anymore. At times, friends mentioned that they had a test account and that they would test the game for a week, or they paid for a one month subscription but not a single person of the old guild did play it still actively, it was more testing if someone decided to take a look again.
That’s what I do right now with a friend, because we got a 7 days trial account. I do currently level through the Draenor world, and I always liked questing. It’s party fun, but just because I always liked leveling and discovering new worlds. But it is really annoying how they changed the class I was always playing. I always played my mage, but now they removed so much spells that it is simply not the same fun anymore. It’s really sad what they did with World of Warcraft, this was such an awesome game back then, but now it’s a super simplified version of what it once was. I had the greatest gaming evenings in World of Warcraft together with my friends in the past, it’s sad to see the game in such a horrible state. I still have a couple of days to test the game, and I will use the time but I don’t think that it will ever be the same excitement as in the past. The new worlds are still charming, but the gameplay got much worse. I totally get why so many people either stopped to play, or why they prefer to play on private realms with old expansions.